Hope you all had a good holiday. I did a little bit of work in-between cooking. Not as much as usual, but hey, I'm allowed to slack a little bit.
I'm making a big-ass megadungeon for Old School Roleplaying Games and documenting the process here. Updates every Friday.
Friday, November 24, 2023
Friday, November 17, 2023
SKELGAMOG! Update 89: Fast-paced Stockening action!
I actually got quite a bit done this week. The mainline areas are all trapped out, so I just gotta get through all the side areas now. Like I said, it goes a lot faster when you don't have to calculate anything. Feels pretty good.
Friday, November 10, 2023
SKELGAMOG! Update 88: More Stockening again!
Got sick, did my best at getting some traps done. I'm actually on a decent pace, but we'll see if that holds out. I really don't want to be spending months on this stage like I did with loot.
Friday, November 3, 2023
SKELGAMOG! Update 87: Let the Stockening resume!
Got an automated generator for traps going this week, and did a whole area. I think this bit is gonna go faster than loot, since I don't need to calculate anything and can just copy and paste results. Overall, pretty good week.
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