Feeling a lot better this week. Got a couple of areas done, nothing major. Next up is the mainline, so it might take a week or two. Just gonna do my best and see where I end up.
I'm making a big-ass megadungeon for Old School Roleplaying Games and documenting the process here. Updates every Friday.
Friday, January 19, 2024
Friday, January 12, 2024
SKELGAMOG! Update 93: Powering through empty rooms
Friday, January 5, 2024
SKELGAMOG! Update 92: New year, new rooms
Happy new year. Got another generator up and running this week and started in on empty rooms. Just trying to get back into the swing of things after a long time away.
Thursday, December 21, 2023
General Update
I'm not dead. My internet's just been out all month and the company's been taking their sweet time turning it back on. I'm taking the next week or so off for the holidays, but I'll be back working on things for the new year.
Friday, December 1, 2023
SKELGAMOG! Update 91: Traps are complete!
Yup, got the last few traps all done this week. I think I said this before, but it goes a whole lot faster when you can just copy and paste without doing any math. Not sure what part I'm gonna tackle next. Maybe empty rooms?
Friday, November 24, 2023
SKELGAMOG! Update 90: Turkey Day Traps
Hope you all had a good holiday. I did a little bit of work in-between cooking. Not as much as usual, but hey, I'm allowed to slack a little bit.
Friday, November 17, 2023
SKELGAMOG! Update 89: Fast-paced Stockening action!
I actually got quite a bit done this week. The mainline areas are all trapped out, so I just gotta get through all the side areas now. Like I said, it goes a lot faster when you don't have to calculate anything. Feels pretty good.